Warm-upEyes, then blast7 min
- Five at each hoop: a passer at the top with the ball, one player in each corner, two waiting behind the top. No defence.
- The passer looks at one corner. That player blasts up to the wing, target hand up, and catches. The passer cuts to the rim, then fills the empty corner.
- The wing passes to the next player at the top and joins the back of the line. Keep it moving: one pass every few seconds.
- The passer must not pass until the eyes have met. A cut without eye contact doesn't get the ball.
- Theme link: the blast cut starts with the passer's eyes, before there's a defender to beat.
Block 1Beat the sag8 min
- Adds: a defender on the receiver, starting off in help.
- Passer at the top, receiver in the corner, their defender with one foot in the paint. The passer looks; the receiver blasts to the wing. The defender sprints to deflect the pass.
- Catch and face the rim before the defender touches the ball: 1 point. Deflection: 1 point to the defence. After the catch, play 1v1 with two dribbles at most.
- Rotate passer → receiver → defender → line. Both corners.
- Progress when: receivers win most catches. The defender starts on the block instead of in the paint.
- Regress if: the defender deflects every pass. They start under the rim.
- Cues (questions): "When did you start your cut: before or after their eyes found you?" "How far did the pass have to travel?"
Block 2Help on the back cut8 min
- Adds: a second attacker and a helper, so the back cut and the blast work as a pair.
- Open passer at the top, no defender. Wing denied, corner guarded. The wing defender always denies, so the wing always back cuts.
- The coach signals the corner defender before each rep: help on the back cut, or stay home. The corner player watches their own defender. Helped → blast up into the empty wing and catch. Stayed home → the back cutter is open for a bounce pass.
- After the catch, play 2v2 live; the passer is an outlet who can't shoot. The back cutter who doesn't get it carries on to the far corner.
- Back-cut layup: 3. Basket after the blast catch: 2. Deflection: 1 to the defence.
- Rotate: offence to defence, defence to passer and the line. Switch sides halfway.
- Progress when: the corner starts the blast as their defender's first step goes to help, not after. Let the corner defender choose.
- Regress if: the corner blasts every rep regardless. Freeze on the help step and ask the corner who's guarding them now.
- Cues (questions): "When your teammate back cut, where did your defender look?" "Who did the corner defender have to choose between?"
Water2 min
Block 32v2 live: deny or don't10 min
- Adds: both defenders choose for themselves, and a passive defender (hands up, no steals) on the passer.
- Same shape. The wing defender denies or sits back; the corner defender helps or stays. Nobody is told in advance.
- Wing: denied → back cut; not denied → step up to the wing and catch. Corner: their defender helps → blast into the empty spot.
- Same scoring as Block 2. Score and stay on; a stop sends the defence to offence.
- Progress when: cutters change direction on the first or second step, not after they've stopped. The passer's defender plays live.
- Regress if: the passer can't find anyone. The passer's defender goes back to hands down.
- Cues (questions): "What did your defender give you?" "When your teammate cut, which spot did they leave empty?"
Block 43v3: get open or lose it10 min
- Adds: everyone guarded, the passer included, and the dribble taken away until someone gets open.
- One hoop, teams of 3, 3 and 4 (the four rotates a player off each time they come on). 3v3, the waiting team stands at half-way.
- No dribble until the first pass is caught. If the ball-handler is stuck, the nearest teammate cuts straight away: back cut if they're denied, blast if they're not.
- A basket keeps the offence on. A stop or a five-second hold: offence off, defence to offence, new team on defence. Defence keep a running count of deflections; most at the end wins.
- Progress when: the first pass gets caught on most possessions. Make it the first two passes.
- Regress if: five-second holds every possession. The defender on the ball stays an arm's length off.
- Cues (questions): "Your teammate was stuck. Who was closest, and what did they do?" "Did your defender want you to blast or to back cut?"
Finisher5v5 deny game12 min
- 5v5 five-out, man-to-man, one hoop. Coach referees from the top.
- Scoring:
- 3 pts: a layup off a back cut.
- 2 pts: a basket after a catch off a blast cut.
- 1 pt: any other basket.
- 1 pt to the defence: every deflection.
- Two 5-minute halves. Swap at half-time.
Huddle3 min
- One question to the group: "When your defender was in the passing lane, what was open behind them?"
Coach notes
- Decision errors vs execution errors:
- Blasting into a defender who's already in the lane, or blasting when the corner defender stayed home, is a decision error. Ask Block 3's question.
- The right cut, but too slow, so the defender gets back, is execution. Ask "how many steps did it take you to get going?"
- A cut before the passer looked is a connection error between two players, not one. Ask both: "did your eyes meet?"
- Common failure: players fill straight into the spot next to the ball, so there's no room to cut. Ask "where's the empty spot between you and the ball?" Stay a spot away until the eyes meet.
- Common failure: defenders sit back all session, so back cuts never happen. That's why deflections score. If they still sag, make a deflection worth 2.
- Judge the read, not the catch. A back cut against a denial that didn't get the ball was the right cut.
Sources
| Source | Used for |
|---|---|
| Mike MacKay — How to Teach Cutting | Mechanism, warm-up, Blocks 1 to 3 (back cut, blast cut and the helper's choice), deflection scoring, coach notes |
| Bill Flitter — Youth Motion Offense in One Hour | Block 4 "ball stuck: the nearest player cuts" |
| junior.basketball (original) | Block 1 to 3 scoring and rotations, Block 4 no-dribble rule, finisher offence scoring |
Unofficial resource. Drills are adapted from recorded coaching clinics and credited to the coaches named in Sources above; anything marked junior.basketball (original) was written for this plan. Not affiliated with or endorsed by those coaches or the organisations that ran the clinics. Full credit to every presenter.